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We’ve revisited the spawning / end events on certain levels (No more exploding loot rats, for now…).Reduced the severity of damage scaling when reaching beyond Weave 60.We’ve tweaked how we calculate how much each enemy killed contributes to the overall bar in a weave to be more consistent and reliable. Fixed reported scenarios where there was not enough Essence to fulfill an objective.Fixed various sticky locations, exploitable spots, hang-ledges, collisions and deathzones.‘ Life‘ Wind: The Thorn Bushes now deal more damage and last longer, but no longer slows and despawns after a single proc.Temp health degenerates at an increased rate. ‘ Death‘ Wind: Now only damages permanent (green) health, and gives you temp health equivalent to the health lost.Fixed a spot where enemies could not path to the player during the final encounter.įixed a crash that could occur during the Bodvarr encounter.Īdjusted ‘Nav Mesh’ (AI Pathing) to avoid enemies spawning beneath the water.Fixed a location where bots could get stuck.
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Private/public checkbox in tab-menu now only says “Private” to make it clear if game is set to private or not.Added new font rendering to the chat to make it more sharp and now supports multiple colors.Polished on the visual look of the chat.Added support to scroll chat text with mouse wheel.Fixed issue with option for font size not been working.to toggle full-screen no longer triggers the chat.Fixed bug with item reward popup showing item rewards without a frame.Now presenting rarity on reward items in Okri’s Challenges Weapon illusion rewards are now presented correctly in Okri’s Challenges.Now sorting quest and challenges in Okri’s Challenges after: Claimable
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Now correctly removing the item from the Recipe slot after applying a weapon illusion.Items now stay in the Recipe slot when re-rolling for properties and traits.